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|Acronym=SCA 2018 | |Acronym=SCA 2018 | ||
|Title=17th annual Symposium on Computer Animation | |Title=17th annual Symposium on Computer Animation | ||
+ | |In Event Series=Event Series:SCA | ||
+ | |Single Day Event=no | ||
+ | |Start Date=2018/07/11 | ||
+ | |End Date=2018/07/13 | ||
+ | |Event Status=as scheduled | ||
+ | |Event Mode=on site | ||
+ | |Venue=CNRS | ||
+ | |City=Paris | ||
+ | |Region=Île-de-France | ||
+ | |Country=Country:FR | ||
+ | |Academic Field=Animation; Computer Graphics | ||
+ | |Official Website=http://sca2018.inria.fr/ | ||
+ | |DOI=10.25798/c5wq-wv44 | ||
|Type=Conference | |Type=Conference | ||
− | |||
|Twitter account=@SCA_2018_Paris | |Twitter account=@SCA_2018_Paris | ||
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|has program chair=Nils Thuerey, Thabo Beeler | |has program chair=Nils Thuerey, Thabo Beeler | ||
|Has PC member=Adam Bargteil, Alec Jacobson, Andrew Nealen, Binh Le, Bo Zhu, Brian Wyvill | |Has PC member=Adam Bargteil, Alec Jacobson, Andrew Nealen, Binh Le, Bo Zhu, Brian Wyvill | ||
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|pageCreator=User:Curator 55 | |pageCreator=User:Curator 55 | ||
|pageEditor=User:Curator 55 | |pageEditor=User:Curator 55 | ||
|contributionType=1 | |contributionType=1 | ||
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}} | }} | ||
+ | {{Event Deadline}} | ||
+ | {{Organizer | ||
+ | |Contributor Type=organization | ||
+ | |Organization=Délégation Paris Michel-Ange | ||
+ | }} | ||
+ | {{Organizer | ||
+ | |Contributor Type=organization | ||
+ | |Organization=Special Interest Group on Computer Graphics and Interactive Techniques, Association for Computing Machinery | ||
+ | }} | ||
+ | {{Organizer | ||
+ | |Contributor Type=organization | ||
+ | |Organization=Eurographics | ||
+ | }} | ||
+ | {{Event Metric}} | ||
+ | {{S Event}} | ||
==Topics== | ==Topics== | ||
We invite work on a broad range of topics, including: | We invite work on a broad range of topics, including: | ||
− | * | + | *2D, 3D, and N-D animation systems |
− | * | + | *autonomous characters |
− | * | + | *clothing animation and simulation |
− | * | + | *expressive motion / communication |
− | * | + | *facial animation |
− | * | + | *group and crowd behavior |
− | * | + | *intuitive interfaces for creating and editing animations |
− | * | + | *mathematical foundations of animation |
− | * | + | *methods of control and artistic direction of simulations |
− | * | + | *machine learning techniques for animation |
− | * | + | *nature in motion (natural phenomena, plants, clouds, …) |
− | * | + | *new time-based art forms on the computer |
− | * | + | *novel time-varying phenomena |
− | * | + | *perceptual metrics and foundations of animation |
− | * | + | *physical realism / measuring the real world for animation |
− | * | + | *physical simulation |
− | * | + | *fluid animation |
− | * | + | *planning / learning / optimization for animation |
− | * | + | *real-time and interactive methods |
− | * | + | *camera control methods for computer animation |
− | * | + | *sound and speech for animation |
as well as on related problems in robotics, game development, human-computer interaction, simulation, visualization, computer vision, and others. | as well as on related problems in robotics, game development, human-computer interaction, simulation, visualization, computer vision, and others. |
Latest revision as of 09:19, 5 August 2023
The document "SCA 2018" was published on "2023-08-05T09:19:24" on the website "ConfIDent" under the URL https://confident-conference.org/index.php/Event:SCA 2018.
The document "SCA 2018" describes an event in the sense of a conference.
The document "SCA 2018" contains information about the event "SCA 2018" with start date "2018/07/11" and end date "2018/07/13".
The event "SCA 2018" is part of the event series identified by [[Event Series:SCA]]
Deadlines
Metrics
Venue
CNRS, Paris, Île-de-France, France
Topics
We invite work on a broad range of topics, including:
- 2D, 3D, and N-D animation systems
- autonomous characters
- clothing animation and simulation
- expressive motion / communication
- facial animation
- group and crowd behavior
- intuitive interfaces for creating and editing animations
- mathematical foundations of animation
- methods of control and artistic direction of simulations
- machine learning techniques for animation
- nature in motion (natural phenomena, plants, clouds, …)
- new time-based art forms on the computer
- novel time-varying phenomena
- perceptual metrics and foundations of animation
- physical realism / measuring the real world for animation
- physical simulation
- fluid animation
- planning / learning / optimization for animation
- real-time and interactive methods
- camera control methods for computer animation
- sound and speech for animation
as well as on related problems in robotics, game development, human-computer interaction, simulation, visualization, computer vision, and others.