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{{Event | {{Event | ||
− | |Acronym=VR 2021 | + | |Acronym=IEEE VR 2021 |
|Title=28th IEEE Conference on Virtual Reality and 3D User Interfaces | |Title=28th IEEE Conference on Virtual Reality and 3D User Interfaces | ||
|Ordinal=28 | |Ordinal=28 | ||
+ | |In Event Series=Event Series:VR | ||
+ | |Single Day Event=no | ||
+ | |Start Date=2021/03/27 | ||
+ | |End Date=2021/04/02 | ||
+ | |Event Status=as scheduled | ||
+ | |Event Mode=online | ||
+ | |Academic Field=Computer Science; Virtual Reality | ||
+ | |Official Website=http://ieeevr.org/2021/ | ||
+ | |Submission Link=https://new.precisionconference.com/~vr | ||
+ | |DOI=10.25798/wxe1-sy79 | ||
|Type=Conference | |Type=Conference | ||
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|pageCreator=User:Curator 27 | |pageCreator=User:Curator 27 | ||
|pageEditor=User:Curator 27 | |pageEditor=User:Curator 27 | ||
|contributionType=1 | |contributionType=1 | ||
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}} | }} | ||
− | ''Important Information: | + | {{Event Deadline |
− | Given the evolution of the pandemic, and following recommendations from public health authorities, VR 2021 will be all virtual, from March 27-April 3. We will process submissions as planned for different tracks. Stay tuned for more information! | + | |Abstract Deadline=2020/11/06 |
+ | |Camera-Ready Deadline=2021/02/01 | ||
+ | |Submission Deadline=2020/11/19 | ||
+ | }} | ||
+ | {{Organizer | ||
+ | |Contributor Type=organization | ||
+ | |Organization=IEEE Computer Society, Institute of Electrical and Electronics Engineers | ||
+ | }} | ||
+ | {{Event Metric}} | ||
+ | {{S Event}} | ||
+ | ''Important Information:'' | ||
+ | Given the evolution of the pandemic, and following recommendations from public health authorities, VR 2021 will be all virtual, from March 27-April 3. We will process submissions as planned for different tracks. Stay tuned for more information! | ||
− | ''IEEE VR 2021: the 28th IEEE Conference on Virtual Reality and 3D User Interfaces, March 27-April 1, 2021, Virtual | + | ''IEEE VR 2021: the 28th IEEE Conference on Virtual Reality and 3D User Interfaces, March 27-April 1, 2021, Virtual'' |
− | * Important Dates | + | *Important Dates |
− | * | + | *November 6, 2020: Conference paper abstracts due (REQUIRED) |
− | * | + | *November 13, 2020: Conference paper submissions due |
− | * | + | *January 13, 2021: Conference paper notifications of results returned to authors |
− | * | + | *February 1, 2021: Camera-ready material due from authors of accepted conference papers |
− |
Latest revision as of 13:53, 19 January 2024
The document "IEEE VR 2021" was published on "2024-01-19T13:53:19" on the website "ConfIDent" under the URL https://confident-conference.org/index.php/Event:VR 2021.
The document "IEEE VR 2021" describes an event in the sense of a conference.
The document "IEEE VR 2021" contains information about the event "IEEE VR 2021" with start date "2021/03/27" and end date "2021/04/02".
The event "IEEE VR 2021" is part of the event series identified by [[Event Series:VR]]
Deadlines
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Venue
Warning: Venue is missing. The map might not show the exact location.
Important Information: Given the evolution of the pandemic, and following recommendations from public health authorities, VR 2021 will be all virtual, from March 27-April 3. We will process submissions as planned for different tracks. Stay tuned for more information!
IEEE VR 2021: the 28th IEEE Conference on Virtual Reality and 3D User Interfaces, March 27-April 1, 2021, Virtual
- Important Dates
- November 6, 2020: Conference paper abstracts due (REQUIRED)
- November 13, 2020: Conference paper submissions due
- January 13, 2021: Conference paper notifications of results returned to authors
- February 1, 2021: Camera-ready material due from authors of accepted conference papers