The document "GameSec 2021" was published on "2022-10-19T13:33:27" on the website "ConfIDent" under the URL https://confident-conference.org/index.php/Event:GameSec 2021.
The document "GameSec 2021" describes an event in the sense of a conference.
The document "GameSec 2021" contains information about the event "GameSec 2021" with start date "2021/10/25" and end date "2021/10/27".
The event "GameSec 2021" is part of the event series identified by [[Event Series:GameSec]]
The conference proceedings will be published by Springer as part of the LNCS series.
Conference Topics include (but are not restricted to):
GameSec solicits research papers, which report original results and have neither been published nor submitted for publication elsewhere, on the following and other closely related topics:
- Game theory, control, and mechanism design for security and privacy
- Decision making for cybersecurity and security requirements engineering
- Security and privacy for the Internet-of-Things, cyber-physical systems, cloud computing, resilient control systems, and critical infrastructure
- Pricing, economic incentives, security investments, and cyber insurance for dependable and secure systems
- Risk assessment and security risk management
- Security and privacy of wireless and mobile communications, including user location privacy
- Socio-technological and behavioral approaches to security
- Empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy
- Adversarial Machine Learning and the role of AI in system security
- Modeling and analysis of deception and antagonistic intrusion of information flow within a game-theoretic framework